Category Archives: iOS

Apple to enter into mobile payments?


Your phone will be your wallet

Your phone will be your wallet

Last week at WWDC, Apple introduced iOS 6 amongst others. Without entering into two much detail about the hundreds of new features that the new OS will bring, there is one that reveals that Apple might be taking a serious look at mobile payments. With the introduction of Passbook in iOS 6, your iPhone will turn into a very convenient digital repository to place all sorts of digital goodies. Vouchers, loyalty cards, promotion codes, QR codes, which include boarding passes, and movie tickets, just to name a few. These can even be geotagged, so they would become active whenever you are near the target location.

Interesting and definitely very useful, but not outstanding from other competitors which are already offering partial solutions to this problem. Likely to have a wonderful user experience though, and would define standards so that companies can create their own passbook-able digital goodies. Apparently big players in different industries are already signing up for the new platform.

However, this touches some of the items that other companies are defining around a potentially very lucrative industry: mobile payments. Storing credit / debit / stored value cards in your mobile phone would be no secret, and would be similar to Google Wallet, which opens the door to adding more intelligence to the physical moment of payment.

Apple Passbook

Apple Passbook

Game changing?

There are many different ways into which Apple might decide to introduce mobile payments, but considering their usual appetite to be real game changers, it will be interesting to see if they have anything awaiting down their sleeve.

So far the traditional approach would be to use cards stored in the phone –in Passbook- to be used through NFC (it is yet to be seen whether iPhone 5 would ship with NFC, even though many rumors point in this direction) the integration with Passbook and other digital goodies such as vouchers, loyalty points, etc would help create a more interactive payment experience, but this would not be seen as a breakthrough as it would be quite similar to the ecosystem defined by Google around Wallet. And above all, Apple would be making not –or little- money out of this.

The payments ecosystem is complex and involves many actors. From issuers to merchants, it’s an industry which has a great dependency on a very established infrastructure, and in which having the right coverage and capillarity to reach a high percentage of POS (Points Of Sale) where new technologies of mobile payments would be accepted.  This will surely be a challenge, even for a company with the drive and ability to massively push technology as Apple. NFC, with support from many companies will take some time to takeoff until a large number of Points of Sale are upgraded to support the near field technology. Yes, it is getting lots of support from mobile phone manufacturers, but merchants are yet to catch up (one-third of POS expected by end of 2012, with 2% at mid 2011 in the US).

So having set the scene, it will be very interesting to see what Apple has to offer in the mobile payments space, whether they will just rely on their ability to attract merchants to adopt Passbook as their natural digital distribution platform for digital goodies -and eventually payment methods- while reusing the existing NFC standards and Card issuers as Mastercard, Visa or American Express, or whether they will decide to change the way we understand mobile payments the same way they did with the way we understood the SmartPhone or even the way we consumed music.

Cars: The next app frontier


This is the next territory to be conquered by your apps

This is the next territory to be conquered by your apps

It’s no secret that apps have changed the way we consume content and software, and expressions like “I have an app for that” are now part of our daily lexicon. Little by little, the appmania has been overflowing SmartPhones and Tablets. TVs where the next conquered territory, and now it seems that cars, and more specifically, on board infotainment systems are the next frontier.

Key players in the industry like Denso, QNX, Magneti Marelli and the traditional car manufacturers are already working in their respective strategies for bringing apps to your car. While most of the current trends are around driving performance and self-diagnostics, extending the features currently available on most infotainment systems, some brands are already introducing very popular general purpose apps. Read Lexus here, and the recently launched latest version of their on board system, Enform, which includes some interesting apps available on board the car. Things like buying movie tickets or booking a table at your destination are now possible, even through the cars voice commands. Even checking in your destination on Facebook is now something you can do behind the steering wheel.

This probably opens a new question behind the technology on which these on board infotainment systems are based. Will we see Android or iOS based in car navigation systems?. It would definitely be very exciting as this would mean instant availability of thousands, if not millions, of apps right to be installed in your car. Interesting potential advantage for Android as some of the current platforms are already based on Linux, which could mean easier integration of Android-based apps onboard.

iTV – Continued


Rumors intensifying and details being leaked suggest that bringing App Store to your TV set will not be the only killer feature in iTV. Following Apple’s philosophy on user experience, it seems that they have managed to completely revamp the overcomplicated interface of current TV sets.

Pile of remote controls

Pile of remote controls

It is not only the growing number of remote controls  you surely have on your coffee table, but also the complexity of them. On screen menus actually did not deliver any simplification, all of the opposite, they added more and more features hidden under long lists of complicated options. So will Apple be able to change this?.

If we take a look at their history, the answer is quite clear. There is one fundamental thing the guys in Cupertino have been able to do. They have been able to make technology that is not felt as technology, and does not look like technology. They look like sophisticated products that anyone can use and enjoy.

Computers that do not look like computers, and do not require any technical knowledge to be used. How many technical messages, data, black screens do you see when your Mac starts. How many of you upgraded to OSX Lion with a few clicks?. SmartPhones and Tablets with an incredibly natural user interface, that does not feel techy at all.

So when the TV set industry is going on a completely opposite direction, are they ready to really break this trend and revolutionize the way you use your TV?.

Siri

Siri

Think Siri. This might be the answer to the way they would want to approach the relationship between you and your TV. No more remote controls. No more buttons. Talk

to your TV.

Thinking about it, probably the TV is one of the first stops in a long conquering journey. Voice interfaces have been there for a long time, but never this natural. Siri is an impressive piece of technology that… doesn’t look like technology. Game changer.

 

 

 

 

iTV?


In the last decade there have been various attempts to renew the old glorious days when the TV set was the king of the living room. Despite set top boxes, which promised a basic level of interactivity, and

some applications built into gaming consoles like PS3, the TV has remained pretty much a one way lane ever since. Yes, higher quality, definition and even 3D, but still a one direction street.

Samsung Smart TV

Samsung Smart TV

Only in the last few years some manufacturers brought some built-in applications and even internet connection to their TV set offering, like Sony with some members of the Bravia family, but the offer was still very limited and fixed to the device, with very little possibilities of upgrade, which meant it would become quickly obsolete.

But then came Apple and introduced AppStore in 2008, not only making the process of buying, installing and upgrading software as simple as 1-2-3, but also creating an incredible appmania that has been conquering other platforms and devices. So it seemed only a matter of time that the format hit the TV, and Samsung did it.

Even though the figures are nowhere near the rocketing figures of applications sold for Smart Phones and tablets, there is clearly an appetite for these on TVs, with Samsung having served 5 million downloads in the first 15 months. Clearly the technology renewal cycle of TVs is much slower than that of Smart Phones, and whilst supporting apps might be a factor in choosing a specific TV over another, might not justify the renewal of your working set.

Samsung serves over 5 million apps

Samsung serves over 5 million apps

Other popular manufacturers are joining the apps wagon and are starting to launch TVs with apps capability, but what about the most powerful apps market out there?.

Google is also joining the trend with Google TV and offering perhaps a more open approach to enjoying digital, interactive content and apps on your TV, will they ever make the jump to manufacture a Google TV Display?.

Closing the loop

No rumor around that yet, but yes around Apple. For a couple of years, rumors have persisted that Apple was preparing a revolutionary TV set, which would bring together the traditional simplicity and elegance of Apple products, with their massive app store and the power of iTunes and its possibility (in some markets) of purchasing digital content.

From a device point of view, if the rumors around iPad 3 and its retina display are accurate, its resolution will be far higher than any Full-HD TV, so iOS is already capable of feeding such a screen while granting you access to hundreds of thousands of applications. It supports WiFi, and has a front camera for doing videoconferencing over facetime. Can you imagine a better place to do facetime than your TV?.

Whilst all of these would probably justify consumers to turn their eyes on to an eventual Apple TV Display (not to be confused with the current Apple TV), Apple could possibly be behind something bigger. Think iCloud, iTunes and iTV (should they give it that name) all together. Looks like the perfect way of closing the loop of the iFamily, doesn’t it?.

Subscription

iTunes might start offering subscription services on which you might be access to all the content available via streaming, from any of your iDevices, including your brand new iTV. iCloud would allow you to store and share your existing, downloaded content and enjoy it full screen in the confort of your living room. Should they manage to do this with the quality, elegance and simplicity they usually do things, they could clearly do away with a big portion of the cable TV subscriptions.

The device

Only rumors from here onwards, but most of them point to iTV as the name of the device, and late 2012 as the launch date, with a huge 55 inch OLED screen to enjoy your apps and content from iTunes. It would be powered by iOS as a super-sized iPad, but no information on wether it would be a touchscreen or not. Limited use for this from your sofa, but still would be nice to play Angry Birds at full size…

This is not an app review


Technology packed

Technology packed

This is not an app review. It is rather some thoughts and reflections on how much technology and features are packed in any of the SmartPhones you can buy today. We have taken it for granted, but it is truly amazing to see that you can carry in your pocket a device that contains a GPS, a compass, a high definition photo and video camera, plays music, browses the internet and is capable of doing all at the same time through powerful multitasking. But does anyone need so many features?. I thought not.

But then I started running. I am not a big fan of it, so I just started to reduce a bit of extra weight gained during the holidays. However, I found an application that motivated me to start, and to continue doing it on a regular basis. It is called Runmeter. Probably there are a lot of applications similar to this one, but this is the one I chose, and with which I truly realized how wonderful applications and features you can build when you make use of all the powerful technology Smart Phones pack today.

GPS

You define a route, press the start button and there you go. It tracks your run by GPS pretty accurately. Not only it tracks where you go, but also how fast you go, so you get instant pace, average pace, pace per km, even altitude deviations, although these are not really accurate. The GPS bit in action. Good?. Wait and see…

Internet

Do you need Internet connection while running?. Not for web browsing, definitely, but one fantastic feature of this application is that it integrates with facebook and other social networks, so you can choose what the app publishes for you when you start, stop and finish running. Social Media is all about sharing and interacting, so now you can share your progress while you train. Nothing revolutionary here, but this becomes really fancy when you go to the next step, and you not only share but you also interact. How can you interact while you are running?. Easy, the application will monitor any comments your friends might do on your “Started run” post on facebook and guess what? It will read them out loud to you on your headset. This is my favorite feature, it is really motivating, and when your friends know that they are being read out loud while you run, they really become imaginative and encouraging. Really good.

And music!

What is running without music?. All of the above while you keep your pace listening to your music. Either with the standard iPod included in your iPhone or with my favorite Spotify, that allows you to find those disco hits from the early 90’s you used to dance to and remember the time while on the run. Superb.

Probably none of these are truly revolutionary aspects from a technology perspective, not even from the fact of being packed into a tiny little device. It is the combination of all of them working in harmony that makes really good applications possible.

Sensorconomy

We started by integrating data into applications, now we are integrating sensors like GPS or compass. Some analysts predict Sensorconomy would be the next big thing in Smart Phones by introducing temperature, humidity,light and other sensors into Smart Phones to extend the boundaries of your device and allow it to interact more. I really think the hardware is going further ahead than the applications in the mobile space, which is really thrilling. We have just started to take off in making use of the current possibilities so the future of mobile applications looks promising, at the very least.

The way back


New trends

Sometimes, implications are hidden by the glowing success of certain new technologies. This is exactly what is happening with the current smartphones, or I would better say AppPhones. A trend opened by Apple in 2007 when the first iPhone was launched, ever since then most of the companies providing end customer services through smartphones are choosing to do it over native applications that are downloaded from their respective application store.

So far nothing wrong with this, actually from an end user perspective I am personally a great fan of this way of delivering contents and services, as they can provide an incredible user experience as well as providing full integration with the smartphone features like the camera, in-built GPS, compass and whatever will come in the next generations, with NFC chips already knocking on the door.

A bit of history

80's computing

80's computing

It is, however, when you look at the evolution of technology in the last few decades that you find this trend quite curious, as it implies effectively going against some of the basic principles we have been enacting for long years.

Think about traditional systems up to the 80’s where client-server computing used to be the rule. No middleware systems in between, and full blown applications (with exceptions like mainframes accessed through emulators) installed in end users computers.

The web comes in the 90’s, and soon browser-based, thin client computing is understood to be the way to go. Numerous advantages, like eliminating the error-prone processes of software distribution and patching the distributed applications. Looked very good and actually was (and still is) the rule up to nowadays. Except for mobile applications.

Back for good, sometimes

Back to client-server architectures, albeit in most of the cases a middleware will be paving the way between the client application and the back end systems, but client-server, anyway. It must be said, though, that the traditional burdens of distributed computing have been brilliantly solved by the companies ruling the mobile platform industry, with simplified application download, update, install and uninstall processes that eliminate nearly all the issues while maintaining all the advantages of native applications in terms of responsiveness and user experience. So brilliant is the concept of an Application Store or Marketplace, that I bet we will be seeing more applications for this concept outside the mobile ecosystem.

So back for good, I would say, in this case.

Back to square one, in others

Another traditional battle, specially since the early days of the web, has been standardization. Not only a problem for users who had the freedom to choose their browser of choice, but also for developers which had to write, test and maintain

Standardization

Standardization

code for many different browsers which did their own interpretations of the existing standards. This had improved in the last years though through greater standardization, so now we could talk about tuned versions of the same development rather than multiplied developments for different browsers.

Now think about mobile applications from this perspective, and here is where I see clearly a return to the beginning. Multiple platforms, with no grounds in common and even different programming languages, means that a company developing an application for Apple, Android and RIM devices, needs effectively to write 3 different applications. Of course design and some coding frameworks will surely be reused, but most of the work needs to be redone. Promising frameworks are out there to help bridge this gap, however, it looks that in this case we are back to square one.

OS Wars vs Patent Wars


The Patent Wars

The Patent Wars

The holidays are now over, so time to resume the activity after the holiday break. However, August has not been as quiet as it normally is, at least in the Mobile Industry, well, it was, until Google announced by mid month that they where acquiring Motorola’s mobility to seriously jump into the hardware industry and give yet more power to the Android platform they have been developing over the last few years. Although boosting Android (see stats below) is the main official reason behind the operation, Motorola’s vast portfolio of patents has surely played a role in the decision, specially after the war started earlier this year when Apple and a number of other manufacturers, including Microsoft and RIM teamed to acquire other patent portfolios, something which was publicly criticized by Google.

This comes in a moment where Android is clearly becoming the rival to fear for Apple’s omnipresent iOS powering their iPhones and iPads. While SmartPhone sales rocket literally on every market, Android surpassed iPhone in market penetration on a global basis, after it had already done so in the US in November 2010. If we include tablets into the equation, Apple still leads the way.

But not everything seems to be a honeymoon after Google’s announcement. Even though Google claims to have gained agreement with the main phone makers using Android, looks like behind the lines some of them are not too happy about Google entering into competition with them in their traditional marketplace. Maybe casually, only two weeks later Samsung announced a new set of devices using the Bada Operating System, the Waves Y, M and 3.

Probably this will not mean that Bada will gain enough market penetration to threaten Android’s leading market position, but from an application development and marketing perspective, definitely is something to keep an eye on, as this could potentially degrade into an OS war.

When facing the marketing, product definition and development of a mobile application, one of the key decisions to take is the platforms to support. Every business will have different target audiences, and the multiplicity of platforms has a great impact on the total cost of ownership of the mobile software products companies provide. It is not only the different skills needed for development, but also the different user experiences that each platform provides, as well as the increasing complexity of testing, customer support, incident management, etc. This is clearly being a barrier for some other platforms to gain growth in the number of available applications in their respective application stores and markets, as corporations will need a minimum number of customers to justify the development and maintenance costs for a specific platform.

Time will tell wether this evolves into an OS war, or wether the market continues the consolidation under the two -for the moment- winners.